A switch widget creates a toggle button that allows the user to switch between two states.
Typically represents an on/off or true/false scenario.
There Are Some Common Attributes for switch
value | value property represents the current state of the switch |
onChanged | The onChanged callback is triggered when the switch is toggled, and it updates the _isSwitched state accordingly. |
Here's a simple example of using a switch in Flutter:
File open lib->main.dart file −
import 'package:flutter/material.dart';
void main() {
runApp(
MyApp()
);
}
class MyApp extends StatefulWidget{
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
bool _isSwitch = false;
void _handleRadioValueChanged(bool value) {
setState(() {
_isSwitch = value;
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
backgroundColor: Colors.blue,
title: Text('Switch Example',
style:TextStyle(fontSize: 20,color: Colors.white)),
),
body:
Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Switch(
value: _isSwitch,
onChanged: _handleRadioValueChanged),
SizedBox(height: 16.0),
Text('Selected Option: ${_isSwitch ? 'on' : 'off'}')
],
),
),
));
}
}
Open
Device Manager, run the emulator, and then run the application. Next,
check the working output and check the output you declared in your
code.
Output: